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WELCOME

This forum is the home of the ME3Explorer Toolset, the unofficial "creation kit" for the Mass Effect trilogy. Viewing our forum as an unregistered guest provides you with read-only access. If you want to post, PM other members, respond to polls, and more, please register. We look forward to meeting you!

--ME3Explorer Toolset Staff

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POLICY ON INACTIVE ACCOUNTS

No part of our forum is behind a registration wall; everything is visible. If you register with the community, it's expected you'll post. If you register and don't post within 1 year, your account will be deleted from the forum.

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HOW TO DEAL WITH A MISSING PASSWORD RESET OPTION:

If you cannot remember your password and the recovery option is missing, please do the following:

1. Re-register.
2. PM giftfish with the username of the account you cannot access.
3. Giftfish will reset & PM you the new password.
4. Log into your old account, so the new one can be deleted.
5. Consider using a password manager... no more forgotten passwords!

We're not clear why this option is missing, but we're trying to find out.

Thanks!

It is currently 08 Dec 2016, 00:01

  • Coders' Help
    Coder-centric area for programming advice and questions.
    27 Topics
    167 Posts
    Last post by dybuk View the latest post
    06 Feb 2016, 16:53
  • ME3Explorer Toolset Development
    Development board for ME3Explorer tools. Please try to keep discussions for each tool inside its own thread.
    25 Topics
    434 Posts
    Last post by Ottemis View the latest post
    05 Dec 2016, 20:56
  • Technical Research
    Technical research related to the structure of Mass Effect game files.
    45 Topics
    666 Posts
    Last post by The Fob View the latest post
    23 Apr 2016, 04:43
  • Third-Party Utilities
    Non-toolset utilities for the ME Trilogy developed by community coders. Note: Restricted to coder- or modder-oriented tools. User-oriented tools belong where they can be adequately supported (e.g., Nexusmods).
    20 Topics
    486 Posts
    Last post by KFreon View the latest post
    04 Nov 2016, 03:19
  • Mods in Development
    Complimentary board where content modders may host dev threads for mods destined for release. Communicate information, find testers, release Betas, etc.
    21 Topics
    1924 Posts
    Last post by Sil View the latest post
    07 Dec 2016, 23:33
  • Modders' Help
    Dedicated area for content modders to help each other with technical aspects of modding the Mass Effect Trilogy.
    92 Topics
    1042 Posts
    Last post by giftfish View the latest post
    25 Oct 2016, 16:27
  • Modders' Research
    Semi-technical area to discuss content modding research and discoveries. Technical information necessary for coding tools should be posted in Technical Research on the Coders board.
    20 Topics
    413 Posts
    Last post by Deager View the latest post
    26 Sep 2016, 21:28
  • Modders' Tutorials
    Made by modders for modders. Step-by-step instructions on how to achieve specific modding goals with ME3Explorer. We *strongly* encourage you to post new tutorials on the wiki.
    25 Topics
    163 Posts
    Last post by giftfish View the latest post
    29 Aug 2016, 15:49
  • Archives
    Boards & threads that are deprecated, out of scope, or redundant, but preserved for reference. All content here is locked & no new content is allowed.
    582 Topics
    9178 Posts
    Last post by KFreon View the latest post
    01 Nov 2016, 03:36

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Who is online

In total there are 15 users online :: 4 registered, 0 hidden and 11 guests (based on users active over the past 5 minutes)
Most users ever online was 152 on 24 Apr 2015, 22:51

Registered users: giftfish, Google [Bot], SirCxyrtyx, Yahoo [Bot]

25 Users active over the last 24 hours: Admiral_Max, benji, CreeperLava, Cyber_tank, deadspear, Deager, Djencool, ElysiumFic, giftfish, KFreon, KingFeraligatr, Kinkojiro, lagger123987, ledbetterman, Mocusolvan, OddShepard, OmaR45, puckhead73, qaskew24, realsurvivor686, Shimijimito, Sil, Tarante11a, The Fob, the white tyson
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