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Beta 2.0.15 (STABLE v3.0)

Information and links to new stable & beta releases.

Re: Beta 2.0.15

Postby Kinkojiro » 02 Oct 2016, 03:01

Using that pun once is a crime, twice is a human rights violation.
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Re: Beta 2.0.15

Postby giftfish » 04 Oct 2016, 14:32

Has anyone built a TPF yet with the new non-Texmod system?

I could use a screenshot for the wiki and don't have time to build new trees right now in order to get a cap.
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Re: Beta 2.0.15

Postby SirCxyrtyx » 04 Oct 2016, 19:18

I'm not sure what there is to screenshot really. You just load some textures into TPF tools, then click Build TPF > All Textures (or Only Checked) and then the save file dialog pops up. Only difference between this and the old system is there's no dialog box asking you whether you want to build a texmod-compatible tpf or not.
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Re: Beta 2.0.15

Postby giftfish » 04 Oct 2016, 19:44

SirCxyrtyx wrote:I'm not sure what there is to screenshot really. You just load some textures into TPF tools, then click Build TPF > All Textures (or Only Checked) and then the save file dialog pops up. Only difference between this and the old system is there's no dialog box asking you whether you want to build a texmod-compatible tpf or not.

Ah, great! That's very helpful, thanks :)
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Re: Beta 2.0.15

Postby giftfish » 04 Oct 2016, 23:26

v3.0.0 incoming to Nexus.

Sir, should we put up a release thread, or are there no changes from v2.0.15?

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Re: Beta 2.0.15

Postby Kinkojiro » 05 Oct 2016, 02:59

And EGM is out.

Thank to you and SirC for getting this ready so quickly. It is hugely appreciated.
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Re: Beta 2.0.15 (STABLE v3.0)

Postby giftfish » 05 Oct 2016, 18:17

FYI, the Getting Started article on the wiki has been updated. With that, everything that needs updating for the stable is updated. There's still more work to do, but... there always is.

One more heads up. Dev tools will start seeing more love as we overhaul each one. Overhaul = article gets written for the tool.
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