TEXTUREGROUP_AmbientLightMap=(MinLODSize=512,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_APL_1024=(MinLODSize=1024,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_APL_128=(MinLODSize=128,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_APL_256=(MinLODSize=256,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_APL_512=(MinLODSize=512,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Character=(MinLODSize=512,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Character_1024=(MinLODSize=1024,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Character_Diff=(MinLODSize=512,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Character_Norm=(MinLODSize=512,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Character_Spec=(MinLODSize=256,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_CharacterNormalMap=(MinLODSize=512,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Effects=(MinLODSize=1024,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Environment_1024=(MinLODSize=1024,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Environment_128=(MinLODSize=128,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Environment_256=(MinLODSize=256,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Environment_512=(MinLODSize=512,MaxLODSize=4096,LODBias=0)

TEXTUREGROUP_Environment_64=(MinLODSize=64,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Promotional=(MinLODSize=2048,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_RenderTarget=(MinLODSize=8,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Skybox=(MinLODSize=4096,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_Vehicle=(MinLODSize=1024,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1024,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_VFX_1024=(MinLODSize=1024,MaxLODSize=4096,LODBias=0)

TEXTUREGROUP_VFX_128=(MinLODSize=128,MaxLODSize=4096,LODBias=0)

TEXTUREGROUP_VFX_256=(MinLODSize=256,MaxLODSize=4096,LODBias=0)

TEXTUREGROUP_VFX_512=(MinLODSize=512,MaxLODSize=4096,LODBias=0)

TEXTUREGROUP_VFX_64=(MinLODSize=64,MaxLODSize=4096,LODBias=0)

TEXTUREGROUP_Weapon=(MinLODSize=4096,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_WeaponNormalMap=(MinLODSize=4096,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_World=(MinLODSize=1024,MaxLODSize=4096,LODBias=-1)

TEXTUREGROUP_WorldNormalMap=(MinLODSize=1024,MaxLODSize=4096,LODBias=-1)