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OS architecture poll

General news and announcements for ME3Explorer.

Re: OS architecture poll

Postby mirh » 09 Oct 2015, 22:23

FemShep wrote:Pretty sure its 2GB for windows apps.
Apparently 3GB with flags.
It's that if you are under x86 indeed.
But a 32 bit program running on a 64 bit system can access up to 4GB
https://msdn.microsoft.com/en-us/librar ... ory_limits
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Re: OS architecture poll

Postby FemShep » 10 Oct 2015, 02:35

Kfreon the post build step is unreliable unless the Visual C++ tools are installed. It causes every machine I have to fail the build and I can't run until I remove the editbin. We might want to just include that file in the project.
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Re: OS architecture poll

Postby KFreon » 12 Oct 2015, 07:15

Huh...How frustrating.
Aren't those tools just installed during Visual Studio install?
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Re: OS architecture poll

Postby FemShep » 12 Oct 2015, 16:42

Only if yo choose the, explicitly. I don't do C++ so it was not installed by default. We can probably just include the edit in in the repo.

Also make sure you pull to bug fix not master or it defeats the point of branches. Bug fix is pre-release which goes to master as a release. Heff set it up, seems pretty logical.
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Re: OS architecture poll

Postby KFreon » 13 Oct 2015, 21:22

Mmm I guess we can. Just seems wasteful.
Bugfix, got it. Sounds reasonable.
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