Welcome
Ladies and Gents:

These forums are now closed and registration disabled.

Please join us at our new forum on Proboards. Our hope is that these new forums are more stable, provide more and better features, and allow continuation of the project forums in a safer, more secure, long term environment.

me3explorer.proboards.com

--The ME3Explorer Team

M-7 Lancer values editing

Closed due to low usage, scope, deprecated information, and due to both Coalesced tools for the toolset being unmaintained and/or broken. Modders with coalesced-related questions for mods in development, can post in Modders' Help. Users with questions may post in "How Do I...", but are likely better off posting on other sites with more active coalesced modding communities.

M-7 Lancer values editing

Postby FrostSpecter » 02 Jan 2016, 00:57

Hi all, quick question - I edited Citadel DLC values for the M-7 Lancer but it didn't take in-game. Dug around through the other DLC's but didn't find anything in the load order that overwrote it. Anyone know where the overwriting is occurring?

Thanks!
User avatar
FrostSpecter
User
 
Posts: 3
Joined: 31 Dec 2015, 17:41
Has thanked: 0 time
Have thanks: 0 time

Re: M-7 Lancer values editing

Postby FemShep » 02 Jan 2016, 06:40

What did you edit?

You manually edited it?
Image
ME3Tweaks has modding guides, tools, forums for mods, a modding wiki, and ModMaker, an online mod creation tool.
ME3 Mod Manager, the civilized way of installing and managing ME3 mods.
ME3Tweaks Facebook Page
User avatar
FemShep
Modder
 
Posts: 1101
Joined: 18 Oct 2012, 20:48
Has thanked: 42 time
Have thanks: 76 time

Re: M-7 Lancer values editing

Postby FrostSpecter » 02 Jan 2016, 15:17

I edited recoil and damage values, to bring it more in line with the Avenger. Also downsized magazine size. Damage seemed to take, but recoil and magazine size did not.
User avatar
FrostSpecter
User
 
Posts: 3
Joined: 31 Dec 2015, 17:41
Has thanked: 0 time
Have thanks: 0 time

Re: M-7 Lancer values editing

Postby FemShep » 02 Jan 2016, 16:47

You manually edited this I assume then.

Try using huge wild values, it'll showb if theyre having an effect.
Image
ME3Tweaks has modding guides, tools, forums for mods, a modding wiki, and ModMaker, an online mod creation tool.
ME3 Mod Manager, the civilized way of installing and managing ME3 mods.
ME3Tweaks Facebook Page
User avatar
FemShep
Modder
 
Posts: 1101
Joined: 18 Oct 2012, 20:48
Has thanked: 42 time
Have thanks: 76 time

Re: M-7 Lancer values editing

Postby FrostSpecter » 02 Jan 2016, 17:15

I did to confirm what I was seeing (set recoil values, inc. yaw, all to zero - made magazine size ridiculous i.e., 1000 - etc.). Only damage changed. That's when I started digging through the other DLC files but couldn't find where it was being overwritten.
User avatar
FrostSpecter
User
 
Posts: 3
Joined: 31 Dec 2015, 17:41
Has thanked: 0 time
Have thanks: 0 time

Re: M-7 Lancer values editing

Postby FemShep » 02 Jan 2016, 19:04

Nothing should overwrite values in citadel. It is not balanced nor is there any DLC after it.
Image
ME3Tweaks has modding guides, tools, forums for mods, a modding wiki, and ModMaker, an online mod creation tool.
ME3 Mod Manager, the civilized way of installing and managing ME3 mods.
ME3Tweaks Facebook Page
User avatar
FemShep
Modder
 
Posts: 1101
Joined: 18 Oct 2012, 20:48
Has thanked: 42 time
Have thanks: 76 time


Return to Coalesced Questions

Who is online

Users browsing this forum: No registered users and 1 guest

suspicion-preferred