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ME1 Controller Support (Power Wheel)

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Re: ME1 Controller Support (Power Wheel)

Postby dybuk » 23 Dec 2015, 16:59

I've chickened out a bit and reduced it to a 50% reduction in sensitivity. I think its an improvement at this regardless. Maybe we'll tweak some more next year.

The start menu doesn't seem to function properly after this. It doesn't roll around with the analogue stick any more, if that makes sense at all?


It is likely that you have accidentally backed out other mod files in the mod. The start menu is changed in Startup_int.udk.

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Re: ME1 Controller Support (Power Wheel)

Postby machine4578 » 23 Dec 2015, 21:32

thanks dybuk for the new updated release.

i hope you have a wonderful holiday!
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Re: ME1 Controller Support (Power Wheel)

Postby inautumn » 24 Dec 2015, 03:19

dybuk wrote:I've chickened out a bit and reduced it to a 50% reduction in sensitivity. I think its an improvement at this regardless. Maybe we'll tweak some more next year.

The start menu doesn't seem to function properly after this. It doesn't roll around with the analogue stick any more, if that makes sense at all?


It is likely that you have accidentally backed out other mod files in the mod. The start menu is changed in Startup_int.udk.

Dybuk


Heh, sorry, yeah it was entirely my fault. I'm not sure what I did... I just redownloaded the mod and your update, and now everything is working fine. This is amazing. The original sensitivity was driving me crazy!
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Re: ME1 Controller Support (Power Wheel)

Postby DrakkhenS » 18 Jan 2016, 19:52

machine4578 wrote:
DrakkhenS wrote:First let me say thank you so much for this mod. It made my purchase of ME1 on steam that much better. I do have a question. Is there any way to turn off rumble? I am using the Xbox 360 wired controller. I looked through the different files in the mod, but I could not find it. I am sorry if this question is out of place. I am just one of those people that doesn't like controllers shaking.

try this xinput1_3.dll, copy it to your game Binaries dir with MassEffect.exe
http://www50.zippyshare.com/v/2KDg7eJx/file.html

it should work for many other games too ;)



Would you happen to still have this file? I bought a new pc and i forgot to back it up. The link is expired or I wouldn't bug you. Thank you.
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Re: ME1 Controller Support (Power Wheel)

Postby machine4578 » 18 Jan 2016, 21:49

DrakkhenS wrote:
machine4578 wrote:
DrakkhenS wrote:First let me say thank you so much for this mod. It made my purchase of ME1 on steam that much better. I do have a question. Is there any way to turn off rumble? I am using the Xbox 360 wired controller. I looked through the different files in the mod, but I could not find it. I am sorry if this question is out of place. I am just one of those people that doesn't like controllers shaking.

try this xinput1_3.dll, copy it to your game Binaries dir with MassEffect.exe
http://www50.zippyshare.com/v/2KDg7eJx/file.html

it should work for many other games too ;)



Would you happen to still have this file? I bought a new pc and i forgot to back it up. The link is expired or I wouldn't bug you. Thank you.

sure, here you are.
http://www84.zippyshare.com/v/A3WqGSdf/file.html

it should work for all 3 ME games to disable the rumble if not wanted.(as well as many other games).
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Re: ME1 Controller Support (Power Wheel)

Postby BloodyMares » 22 Jan 2016, 19:03

Is there a way to make score screens inside Pinnacle Station show Xbox controls (LT, A, RT] instead of PC controls [<=, Enter, =>]?
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