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Use Hi res preview in 3DS max

Dedicated area for texture and mesh-related tutorials. This includes modder's tutorials such as how to create your own TFC files. Do NOT post help requests in tutorials; use the relevant help board below.

Use Hi res preview in 3DS max

Postby WarrantyVoider » 08 Dec 2012, 12:48

Just found this, helped me, so I share it^^

http://www.gildor.org/smf/index.php/top ... l#msg12950

greetz WV

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to
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Re: Hi res preview in 3DS max

Postby Eudaimonium » 08 Dec 2012, 13:16

This is cool but I prefer my viewports running exeptionally fast...


What's the performance impact, have you tried it out?
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Re: Hi res preview in 3DS max

Postby WarrantyVoider » 08 Dec 2012, 13:46

before:
Image

after:
Image

I put everything on I found, and I had absolutely no performance difference! (well I have a quad core cpu and a geforce 8600 GT GPU)

greetz WV
always backup your files!
mess with the best or die like the rest!
"I tried everything!" - "mkay, please list that..." ; please dont pm me for help, we have a help section
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Re: Hi res preview in 3DS max

Postby Eudaimonium » 08 Dec 2012, 14:30

Well, since my 4 year old laptop isn't exactly high end, I'm gonna refrain. Might put it up on my PC though, but I almost never do any work on it anyway.

In any case, should be useful should we ever create any complex meshes and need good UV mapping done.
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