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Tutorial : Cloning Object And Adding It To Level

Made by modders for modders. Step-by-step instructions on how to achieve specific modding goals with ME3Explorer. We *strongly* encourage you to post new tutorials on the wiki.

Tutorial : Cloning Object And Adding It To Level

Postby WarrantyVoider » 17 Apr 2014, 16:18

well yeah, what the title says :P



greetz WV
always backup your files!
mess with the best or die like the rest!
"I tried everything!" - "mkay, please list that..." ; please dont pm me for help, we have a help section

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Re: Tutorial : Cloning Object And Adding It To Level

Postby greenflag » 18 Apr 2014, 04:34

Awesome, thank you for that. :)
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Re: Tutorial : Cloning Object And Adding It To Level

Postby AVPen » 13 May 2014, 18:19

So we can now clone and add object meshes to a level, but what about the reverse, removing an object mesh from a level? Is that possible as well or are we still researching how to do that?
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Re: Tutorial : Cloning Object And Adding It To Level

Postby WarrantyVoider » 13 May 2014, 19:04

its just a list, if you add or remove, doesnt matter, but you have to do it per hand so far (see research on level objects, after props starts a list, decrease counter, remove your item, should work)

greetz WV
always backup your files!
mess with the best or die like the rest!
"I tried everything!" - "mkay, please list that..." ; please dont pm me for help, we have a help section
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