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Spotlight | New mods made with ME3Explorer!

General news and announcements for ME3Explorer.

Re: Spotlight | New mods made with ME3Explorer!

Postby giftfish » 05 May 2016, 17:33

Urz on the Normandy

is released on Nexusmods :D

-------

Thanks to ELE for giving the final okay that allowed me to take the original idea a step further, and to Kinkojiro for help on some tech stuff and EGM compatibiliy :)

Technical info for modders is on the Changelog tab. I'll be updating the wiki table with the other info soon.

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Re: Spotlight | New mods made with ME3Explorer!

Postby giftfish » 18 May 2016, 17:45

Hey everyone --

Fyi, v1.1 update for ME3Re is available on Nexus :)

Thanks to Kinko and Sir (well, and me) for the contributions. New content includes:

--Fix for turian frigate flying backwards on Menae
--NPC redux for Matriarch Aethyta
--Fix for miscategorized General Oleg war asset for Omega DLC
--Restored Ken & Gabby recruitment
--Mount priority change

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Re: Spotlight | New mods made with ME3Explorer!

Postby CreeperLava » 12 Jun 2016, 17:44

I wanted to learn Photoshop, redoing the galaxy map textures was a nice exercise :D. I used the source pictures from Hubble and other telescopes, and applied some filters to get a result as close to vanilla as possible. This is my first contribution with textures, please tell me if you have ideas for improvements !

http://www.nexusmods.com/masseffect3/mods/446/?
http://www.nexusmods.com/masseffect2/mods/75/?
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Re: Spotlight | New mods made with ME3Explorer!

Postby CreeperLava » 26 Jun 2016, 16:50

Update to ALOT for ME2 and ALOT for ME3

ALOT for ME2 2.3 and ALOT for ME3 5.2

A lot of bugfixes (totalling about 350 changes), a few additions too. I also regenerated all MIPs to make use of the enhanced MIP algorithms of ME3Explorer 2.0 :).
Mostly cleanup and maintenance, I'm starting to run out of ways to add always more textures^^. I'm focusing on ameliorating the quality of the mod now rather than adding content.
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Re: Spotlight | New mods made with ME3Explorer!

Postby giftfish » 05 Sep 2016, 19:43

Ack, sorry this was locked folks.

Situation rectified :)

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Re: Spotlight | New mods made with ME3Explorer!

Postby realsurvivor686 » 05 Sep 2016, 20:13

The Ashley Warpack (Source: http://www.nexusmods.com/masseffect3/mods/453/?)
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After many months, the Ashley Warpack (intended replacement for the 'Battlepack') is finally uploaded onto Nexus mods.

The Ashley Warpack is a set of helmet-enabled, battle ready hard-suits for Ashley Williams that replaces the default 'catsuits' used for combat:
  • Ashley's blue, 'dress-suit' is replaced, in combat scenarios, by the Ajax suit dyed in Alliance blue colours (using Tarkov33's, of Social Bioware, amazing textures)
  • Ashley's white and maroon, 'dress-suit' is replaced, in combat scenarios, by the Spectre suit (from ME1) dyed in a urban-camo with maroon/pink highlights and the Spectre symbol on its pauldron.
  • Ashley blue, 'cat-suit' is replaced, by the Terminus Assault Armor with highlights in Alliance blue
  • Universal marksman patch for ALL of Ashley's combat instances
  • Ashley utilizes her sensible combat-bun from ME1 and ME2, for combat-scenarios.

Install Instructions
Drag and drop the "DLC_CON_AshWar" folder into your Mass Effect 3 DLC folder (Mass Effect 3\BIOGame\DLC).

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