I'm not quite sure this is the best place for my post, since I'm *just* starting to learn this stuff, so please go ahead and move it if you need to. I was going to post it in the ThaneMOD section, but this thread seemed relevant and I thought I'd have a better shot at getting some help outside of our specific section of the forum. So, I'm trying here.
We're adding 2 new War Assets images and a Codex Entry image with the mod (2D image textures). I am aware that while .pccs cannot have textures added to them, the following is possible:
"For texture files that are only referenced by pcc files its different, they can be added at the end of the .tfc file. It can show the name, import and export list of the pcc file. Also it can export and reimport Texture2D objects."
I was very confused about the .tfc and .pccs (since Asset Explorer shows the images "in" the .pccs) and how the game used them until I found this post:
WarrantyVoider wrote:the pcc only contains a link, or better an offset for an .tfc file. the tfc gets the texture added and the pcc the pointers updated, thats "all".
Thanks for that!
So, what I can't find any information on is *how* to add our 3 new textures to the Textures.tfc. Even the tutorial for this thread is in the context of importing something to replace something else, which isn't what we're doing, so I'm a bit confused.
Also, HJF4/Inquiring was apparently planning to put all textures for our mod into a *new* .tfc file (ThaneMod_Textures.tfc). The only information I can find on that is in this thread
, though it doesn't discuss it, per se and also requires the use of a different utility. Also, (in the case of the WA) how would the Coalesced > SFXImages_GAW_1/2/3.pccs know to grab from the new ThaneMod_Textures.tfc file and not the vanilla file?
To be clear, I know how to change the reference for the WA image in the Coalesced (easy), I "just" need to know how to get the new images into the game files. (Codex is another story and another post).
And yes, I'm a complete n00b at this, learning a lot and trying very hard. I've spent more than a few hours browsing through ME3Explorer at game files at this point, but assume I know nothing. All I've edited so far is the BIOGame_INT.tlk and Coalesced and that's all working off of stuff that HJF4/Inquiring already had set up.
Anyway, any guidance would be profoundly appreciated. Thanks.