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Tutorial: Using the new texplorer mod functions

Deprecated or out of scope tutorials.

Re: Tutorial: Using the new texplorer mod functions

Postby tbpierrot » 26 Jan 2014, 13:35

Okay, cheers, fairly sure it must be that one so will just change the filename and should be alright there.
It's not just a HD upgrade, the texture does change her appearance a bit so I'm assuming I'll need the norms as well. Will try without but will also keep googling for any way to convert the files to 3dc.
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Re: Tutorial: Using the new texplorer mod functions

Postby tbpierrot » 27 Jan 2014, 07:01

Happy days, managed to force the norms into 3dc format, modgenerator accepted them and now they're installing, got backups in case this doesn't work but feeling confident I've got this Liara texture fixed for ME2 now.
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