Here's what I've got so far:
https://www.dropbox.com/s/36w6as9fcy66n ... D.zip?dl=0
That's the mod, as well as a save standing right in front of Zaeed. Very sorry about the lack of a video, but Fraps is being completely uncooperative and refusing to acknowledge ME3's existence.
- Camera angles are somewhat decent, and don't change depending on where you are when you start the conversation.
- Removed the part at the beginning where Zaeed threatens the batarian, because there doesn't actually seem to be a batarian there. He talks at an empty patch of floor, and the whole thing looks pretty stupid actually. Not sure why I never noticed this before.
- Added an animation of Shepard crossing her arms and leaning back when she says "If?" (In the branch "The Reaper's Return" after you talk to him about Cerberus)
- Restored another line. If you exit the conversation right after Zaeed promises to lend a hand in the war, Shepard says "I'll look out for you", instead of the standard "See you around Zaeed". (Probably no one will ever hear this though because they'll want to keep talking to him about other stuff)
One thing I still want to do is add more animation to the conversation. Doing it on just the one line was tedious in the extreme, but it is doable. I am somewhat limited, in that I can only use the animations that are already in the file for other conversations. Unless there's a way to add new animations from some other file? If there's a way to do that I would be very interested to hear about it.
You might notice that Zaeed is always in a super close up or semi-close up. This is because he, for some reason, thinks it's a great idea to look about a foot to the right of Shepard's head when talking to her. Only way I could figure out to fix this was to always frame the shot so you can't see Shepard, allowing you to assume he's actually being a normal person and looking at her.